Refactor RPS/RPSLS

This commit is contained in:
2022-09-18 14:57:15 -05:00
parent 6139db889d
commit b8b994157e
3 changed files with 74 additions and 34 deletions

View File

@ -1,20 +1,14 @@
package bot
import (
"fmt"
"strings"
"git.kill0.net/chill9/beepboop/lib"
"git.kill0.net/chill9/beepboop/lib/rps"
"github.com/bwmarrin/discordgo"
)
func (b *Bot) RpsCommand() CommandFunc {
return func(args []string, m *discordgo.MessageCreate) error {
var (
bc, pc, be, pe string
)
if len(args) != 1 {
b.Session.ChannelMessageSend(
m.ChannelID, "help: `!rps (rock | paper | scissors)`",
@ -22,23 +16,21 @@ func (b *Bot) RpsCommand() CommandFunc {
return nil
}
pc = strings.ToLower(args[0])
pc := strings.ToLower(args[0]) // player's choice
_, ok := rps.EmojiMapRps[pc] // player's choice
if !ok {
g := rps.NewGame(rps.RulesRps, rps.EmojiMapRps)
bc := g.Rand() // bot's choice
s, err := g.Play(bc, pc)
if _, ok := err.(rps.InvalidChoiceError); ok {
b.Session.ChannelMessageSend(
m.ChannelID, "help: `!rps (rock | paper | scissors)`",
)
return nil
}
bc = lib.MapRandKey(rps.EmojiMapRps) // bot's choice
pe = rps.EmojiMapRps[pc] // player's emoji
be = rps.EmojiMapRps[bc] // bot's emoji
b.Session.ChannelMessageSend(m.ChannelID, s)
b.Session.ChannelMessageSend(m.ChannelID, fmt.Sprintf(
"%s v %s: %s", pe, be, rps.Play(rps.RulesRps, bc, pc),
))
return nil
}
}

View File

@ -1,44 +1,36 @@
package bot
import (
"fmt"
"strings"
"git.kill0.net/chill9/beepboop/lib"
"git.kill0.net/chill9/beepboop/lib/rps"
"github.com/bwmarrin/discordgo"
)
func (b *Bot) RpslsCommand() CommandFunc {
return func(args []string, m *discordgo.MessageCreate) error {
var (
bc, pc, be, pe string
)
if len(args) != 1 {
b.Session.ChannelMessageSend(
m.ChannelID, "help: `!rpsls (rock | paper | scissors | lizard | spock)`",
m.ChannelID, "help: `!rps (rock | paper | scissors | lizard | spock)`",
)
return nil
}
pc = strings.ToLower(args[0])
pc := strings.ToLower(args[0]) // player's choice
_, ok := rps.EmojiMapRpsls[pc] // player's choice
if !ok {
g := rps.NewGame(rps.RulesRpsls, rps.EmojiMapRpsls)
bc := g.Rand() // bot's choice
s, err := g.Play(bc, pc)
if _, ok := err.(rps.InvalidChoiceError); ok {
b.Session.ChannelMessageSend(
m.ChannelID, "help: `!rpsls (rock | paper | scissors | lizard | spock)`",
m.ChannelID, "help: `!rps (rock | paper | scissors | lizard | spock)`",
)
return nil
}
bc = lib.MapRandKey(rps.EmojiMapRpsls) // bot's choice
pe = rps.EmojiMapRpsls[pc] // player's emoji
be = rps.EmojiMapRpsls[bc] // bot's emoji
b.Session.ChannelMessageSend(m.ChannelID, s)
b.Session.ChannelMessageSend(m.ChannelID, fmt.Sprintf(
"%s v %s: %s", pe, be, rps.Play(rps.RulesRpsls, bc, pc),
))
return nil
}
}