make all handlers a struct
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@ -94,11 +94,11 @@ func main() {
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log.Fatalf("error creating Discord session: %v\n", err)
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}
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dg.AddHandler(command.PingHandler)
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dg.AddHandler(command.NewPingHandler().Handle)
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dg.AddHandler(reactionHandler)
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dg.AddHandler(praiseHandler)
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dg.AddHandler(command.RollHandler)
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dg.AddHandler(command.RouletteHandler)
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dg.AddHandler(command.NewRollHandler().Handle)
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dg.AddHandler(command.NewRouletteHandler().Handle)
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h := command.NewWeatherHandler(C.Handler.Weather)
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dg.AddHandler(h.Handle)
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