package weather type ( Temperature float32 Weather struct { Main struct { Temp Temperature `json:"temp"` FeelsLike Temperature `json:"feels_like"` TempMin Temperature `json:"temp_min"` TempMax Temperature `json:"temp_max"` Pressure float32 `json:"pressure"` Humidity float32 `json:"humidity"` } `json:"main"` Coord struct { Lon float32 `json:"lon"` Lat float32 `json:"lat"` } `json:"coord"` Rain struct { H1 float32 `json:"1h"` H3 float32 `json:"3h"` } `json:"rain"` Weather []struct { Main string `json:"main"` Description string `json:"description"` Icon string `json:"icon"` } `json:"weather"` } WeatherError struct { Message string `json:"message"` } ) func (t *Temperature) Kelvin() float32 { return float32(*t) } func (t *Temperature) Fahrenheit() float32 { return ((float32(*t) - 273.15) * (9.0 / 5)) + 32 } func (t *Temperature) Celcius() float32 { return float32(*t) - 273.15 }