package bot import ( "fmt" "strings" "git.kill0.net/chill9/beepboop/lib" "github.com/bwmarrin/discordgo" ) const ( Rock = iota Paper Scissors ) var ( rpsVictoryMap map[int][]int = map[int][]int{ Rock: {Scissors}, Paper: {Rock}, Scissors: {Paper}, } rpsChoiceMap map[string]int = map[string]int{ "rock": Rock, "paper": Paper, "scissors": Scissors, } rpsEmojiMap map[int]string = map[int]string{ Rock: "🪨️", Paper: "📝", Scissors: "✂️", } ) func (b *Bot) RpsCommand() CommandFunc { return func(args []string, m *discordgo.MessageCreate) error { var ( bc, pc int be, pe string c string ) if len(args) != 1 { b.Session.ChannelMessageSend( m.ChannelID, "help: `!rps (rock | paper | scissors)`", ) return nil } c = strings.ToLower(args[0]) pc, ok := rpsChoiceMap[c] // player's choice if !ok { b.Session.ChannelMessageSend( m.ChannelID, "help: `!rps (rock | paper | scissors)`", ) } bc = lib.MapRand(rpsChoiceMap) // bot's choice pe = rpsEmojiMap[pc] // player's emoji be = rpsEmojiMap[bc] // bot's emoji if bc == pc { b.Session.ChannelMessageSend(m.ChannelID, fmt.Sprintf( "%s v %s: draw", be, pe, )) return nil } else if lib.Contains(rpsVictoryMap[bc], pc) { b.Session.ChannelMessageSend(m.ChannelID, fmt.Sprintf( "%s v %s: %s wins", be, pe, lib.MapKey(rpsChoiceMap, bc), )) return nil } b.Session.ChannelMessageSend(m.ChannelID, fmt.Sprintf( "%s v %s: %s wins", be, pe, lib.MapKey(rpsChoiceMap, pc), )) return nil } }