"Set States" API does not require a selector
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4c1678b62c
commit
c6b538380c
@ -237,7 +237,7 @@ func (c *Client) breathe(selector string, breathe Breathe) (*Response, error) {
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return resp, nil
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return resp, nil
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}
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}
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func (c *Client) setStates(selector string, states States) (*Response, error) {
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func (c *Client) setStates(states States) (*Response, error) {
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var (
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var (
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err error
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err error
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j []byte
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j []byte
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@ -156,14 +156,14 @@ func (c *Client) FastSetState(selector string, state State) (*LifxResponse, erro
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return c.SetState(selector, state)
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return c.SetState(selector, state)
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}
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}
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func (c *Client) SetStates(selector string, states States) (*LifxResponse, error) {
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func (c *Client) SetStates(states States) (*LifxResponse, error) {
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var (
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var (
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err error
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err error
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s *LifxResponse
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s *LifxResponse
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resp *Response
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resp *Response
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)
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)
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if resp, err = c.setStates(selector, states); err != nil {
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if resp, err = c.setStates(states); err != nil {
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return nil, err
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return nil, err
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}
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}
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defer resp.Body.Close()
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defer resp.Body.Close()
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