lume/cmd/setcolor.go

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package lumecmd
import (
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"flag"
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"fmt"
"git.kill0.net/chill9/lifx-go"
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)
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func NewCmdSetColor() Command {
return Command{
Name: "set-color",
Func: SetColorCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("set-color", flag.ExitOnError)
selector := fs.String("selector", "all", "the selector")
fs.StringVar(selector, "s", "all", "the selector")
power := fs.String("power", defaultPower, "power state")
fs.StringVar(power, "p", defaultPower, "power state")
hue := fs.String("hue", defaultHue, "hue level")
fs.StringVar(hue, "H", defaultHue, "hue level")
saturation := fs.String("saturation", defaultSaturation, "saturation level")
fs.StringVar(saturation, "S", defaultSaturation, "saturation level")
rgb := fs.String("rgb", defaultRGB, "RGB value")
fs.StringVar(rgb, "r", defaultRGB, "RGB value")
name := fs.String("name", defaultName, "named color")
fs.StringVar(name, "n", defaultName, "named color")
brightness := fs.String("brightness", defaultBrightness, "brightness state")
fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
duration := fs.Float64("duration", defaultDuration, "duration state")
fs.Float64Var(duration, "d", defaultDuration, "duration state")
fast := fs.Bool("fast", defaultFast, "fast state")
fs.BoolVar(fast, "f", defaultFast, "fast state")
return fs
}(),
Use: "[--selector <selector>] [--power (on|off)] [--hue <hue>] [--saturation <saturation>] [--rgb <rbg>] [--name <color>] [--brightness <brightness>] [--duration <sec>] [--fast]",
Short: "Set the color",
}
}
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func SetColorCmd(ctx Context) (int, error) {
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var p Printer
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c := ctx.Client
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state := lifx.State{}
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selector := ctx.Flags.String("selector")
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format, err := getOutputFormatFromFlags(ctx.Flags)
if err != nil {
return ExitFailure, err
}
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if format == "" && ctx.Config.OutputFormat != "" {
format = ctx.Config.OutputFormat
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}
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power := ctx.Flags.String("power")
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if power != "" {
state.Power = power
}
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hueFlag := ctx.Flags.String("hue")
saturationFlag := ctx.Flags.String("saturation")
rgbFlag := ctx.Flags.String("rgb")
name := ctx.Flags.String("name")
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if (hueFlag == "" || saturationFlag == "") && rgbFlag == "" && name == "" {
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printCmdHelp(ctx.Name)
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return ExitFailure, nil
}
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if hueFlag != "" || saturationFlag != "" {
color := lifx.HSBKColor{}
if hueFlag != "" {
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hue := ctx.Flags.Float32("hue")
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color.H = lifx.Float32Ptr(hue)
}
if saturationFlag != "" {
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saturation := ctx.Flags.Float32("saturation")
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color.S = lifx.Float32Ptr(saturation)
}
state.Color = color
} else if rgbFlag != "" {
color, err := parseRGB(rgbFlag)
if err != nil {
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return ExitFailure, err
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}
state.Color = color
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} else if name != "" {
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hsb, ok := ctx.Config.Colors[name]
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if !ok {
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return ExitFailure, fmt.Errorf("%s is not a defined color", name)
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}
color, err := lifx.NewHSBColor(hsb[0], hsb[1], hsb[2])
if err != nil {
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return ExitFailure, err
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}
state.Color = color
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}
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brightnessFlag := ctx.Flags.String("brightness")
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if brightnessFlag != "" {
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brightness := ctx.Flags.Float64("brightness")
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state.Brightness = brightness
}
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duration := ctx.Flags.Float64("duration")
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state.Duration = duration
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fast := ctx.Flags.Bool("fast")
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state.Fast = fast
r, err := c.SetState(selector, state)
if err != nil {
fmt.Printf("fatal: %s\n", err)
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return ExitFailure, err
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}
if !fast {
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p = NewPrinter(format)
fmt.Print(p.Results(r.Results))
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}
return ExitSuccess, nil
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}