106 lines
2.4 KiB
Go
106 lines
2.4 KiB
Go
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package lumecmd
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import (
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"flag"
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"fmt"
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"git.kill0.net/chill9/lume"
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)
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func init() {
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var cmdName string = "set-color"
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fs := flag.NewFlagSet(cmdName, flag.ExitOnError)
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selector := fs.String("selector", "all", "the selector")
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fs.StringVar(selector, "s", "all", "the selector")
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power := fs.String("power", defaultPower, "power state")
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fs.StringVar(power, "p", defaultPower, "power state")
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hue := fs.String("hue", defaultHue, "hue level")
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fs.StringVar(hue, "H", defaultHue, "hue level")
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saturation := fs.String("saturation", defaultSaturation, "saturation level")
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fs.StringVar(saturation, "S", defaultSaturation, "saturation level")
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rgb := fs.String("rgb", defaultRGB, "RGB value")
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fs.StringVar(rgb, "r", defaultRGB, "RGB value")
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brightness := fs.String("brightness", defaultBrightness, "brightness state")
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fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
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duration := fs.Float64("duration", defaultDuration, "duration state")
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fs.Float64Var(duration, "d", defaultDuration, "duration state")
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fast := fs.Bool("fast", defaultFast, "fast state")
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fs.BoolVar(fast, "f", defaultFast, "fast state")
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RegisterCommand(cmdName, Command{
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Func: SetColorCmd,
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Flags: fs,
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})
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}
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func SetColorCmd(args CmdArgs) int {
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c := args.Client
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state := lifx.State{}
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selector := args.Flags.String("selector")
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power := args.Flags.String("power")
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if power != "" {
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state.Power = power
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}
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hueFlag := args.Flags.String("hue")
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saturationFlag := args.Flags.String("saturation")
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rgbFlag := args.Flags.String("rgb")
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if hueFlag != "" || saturationFlag != "" {
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color := lifx.HSBKColor{}
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if hueFlag != "" {
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hue := args.Flags.Float32("hue")
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color.H = lifx.Float32Ptr(hue)
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}
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if saturationFlag != "" {
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saturation := args.Flags.Float32("saturation")
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color.S = lifx.Float32Ptr(saturation)
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}
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state.Color = color
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} else if rgbFlag != "" {
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color, err := parseRGB(rgbFlag)
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if err != nil {
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fmt.Printf("fatal: %s\n", err)
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return 1
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}
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state.Color = color
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}
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brightnessFlag := args.Flags.String("brightness")
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if brightnessFlag != "" {
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brightness := args.Flags.Float64("brightness")
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state.Brightness = brightness
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}
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duration := args.Flags.Float64("duration")
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state.Duration = duration
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fast := args.Flags.Bool("fast")
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state.Fast = fast
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r, err := c.SetState(selector, state)
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if err != nil {
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fmt.Printf("fatal: %s\n", err)
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return 1
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}
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if !fast {
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PrintResults(r.Results)
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}
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return 0
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}
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