lume/cmd/main.go

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package lumecmd
import (
"errors"
"flag"
"fmt"
"os"
"path"
lifx "git.kill0.net/chill9/lume"
"github.com/BurntSushi/toml"
)
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const userAgent = "lume"
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func init() {
RegisterCommand("help", Command{
Func: HelpCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("help", flag.ExitOnError)
return fs
}(),
Use: "<command>",
Short: "Show help for a command",
})
RegisterCommand("ls", Command{
Func: LsCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("ls", flag.ExitOnError)
selector := fs.String("selector", defaultSelector, "Set the selector")
fs.StringVar(selector, "s", defaultSelector, "Set the selector")
return fs
}(),
Use: "[--selector=<selector>]",
Short: "List the lights",
})
RegisterCommand("poweroff", Command{
Func: PoweroffCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("poweroff", flag.ExitOnError)
duration := fs.Float64("duration", defaultDuration, "Set the duration")
fs.Float64Var(duration, "d", defaultDuration, "Set the duration")
selector := fs.String("selector", defaultSelector, "Set the selector")
fs.StringVar(selector, "s", defaultSelector, "Set the selector")
return fs
}(),
Use: "[--selector <selector>] [--duration <sec>]",
Short: "Power on",
})
RegisterCommand("poweron", Command{
Func: PoweronCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("poweron", flag.ExitOnError)
duration := fs.Float64("duration", defaultDuration, "Set the duration")
fs.Float64Var(duration, "d", defaultDuration, "Set the duration")
selector := fs.String("selector", defaultSelector, "Set the selector")
fs.StringVar(selector, "s", defaultSelector, "Set the selector")
return fs
}(),
Use: "[--selector <selector>] [--duration <sec>]",
Short: "Power on",
})
RegisterCommand("set-color", Command{
Func: SetColorCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("set-color", flag.ExitOnError)
selector := fs.String("selector", "all", "the selector")
fs.StringVar(selector, "s", "all", "the selector")
power := fs.String("power", defaultPower, "power state")
fs.StringVar(power, "p", defaultPower, "power state")
hue := fs.String("hue", defaultHue, "hue level")
fs.StringVar(hue, "H", defaultHue, "hue level")
saturation := fs.String("saturation", defaultSaturation, "saturation level")
fs.StringVar(saturation, "S", defaultSaturation, "saturation level")
rgb := fs.String("rgb", defaultRGB, "RGB value")
fs.StringVar(rgb, "r", defaultRGB, "RGB value")
name := fs.String("name", defaultName, "named color")
fs.StringVar(name, "n", defaultName, "named color")
brightness := fs.String("brightness", defaultBrightness, "brightness state")
fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
duration := fs.Float64("duration", defaultDuration, "duration state")
fs.Float64Var(duration, "d", defaultDuration, "duration state")
fast := fs.Bool("fast", defaultFast, "fast state")
fs.BoolVar(fast, "f", defaultFast, "fast state")
return fs
}(),
Use: "[--selector <selector>] [--power (on|off)] [--hue <hue>] [--saturation <saturation>] [--rgb <rbg>] [--name <color>] [--brightness <brightness>] [--duration <sec>] [--fast]",
Short: "Set the color",
})
RegisterCommand("set-state", Command{
Func: SetStateCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("set-state", flag.ExitOnError)
selector := fs.String("selector", defaultSelector, "Set the selector")
fs.StringVar(selector, "s", defaultSelector, "Set the selector")
power := fs.String("power", defaultPower, "power state")
fs.StringVar(power, "p", defaultPower, "power state")
color := fs.String("color", defaultColor, "color state")
fs.StringVar(color, "c", defaultColor, "color state")
brightness := fs.String("brightness", defaultBrightness, "brightness state")
fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
duration := fs.Float64("duration", defaultDuration, "duration state")
fs.Float64Var(duration, "d", defaultDuration, "duration state")
infrared := fs.String("infrared", defaultInfrared, "infrared state")
fs.StringVar(infrared, "i", defaultInfrared, "infrared state")
fast := fs.Bool("fast", defaultFast, "fast state")
fs.BoolVar(fast, "f", defaultFast, "fast state")
return fs
}(),
Use: "[--selector <selector>] [--power (on|off)] [--color <color>] [--brightness <brightness>] [--duration <sec>] [--infrared <infrared>] [--fast]",
Short: "Set various state attributes",
})
RegisterCommand("set-white", Command{
Func: SetWhiteCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("set-white", flag.ExitOnError)
selector := fs.String("selector", "all", "the selector")
fs.StringVar(selector, "s", "all", "the selector")
power := fs.String("power", defaultPower, "power state")
fs.StringVar(power, "p", defaultPower, "power state")
kelvin := fs.String("kelvin", defaultWhiteKelvin, "kelvin level")
fs.StringVar(kelvin, "k", defaultWhiteKelvin, "kelvin level")
name := fs.String("name", defaultWhiteName, "named white level")
fs.StringVar(name, "n", defaultWhiteName, "named white level")
brightness := fs.String("brightness", defaultBrightness, "brightness state")
fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
duration := fs.Float64("duration", defaultDuration, "duration state")
fs.Float64Var(duration, "d", defaultDuration, "duration state")
infrared := fs.String("infrared", defaultInfrared, "infrared state")
fs.StringVar(infrared, "i", defaultInfrared, "infrared state")
fast := fs.Bool("fast", defaultFast, "fast state")
fs.BoolVar(fast, "f", defaultFast, "fast state")
return fs
}(),
Use: "[--selector <selector>] [--power (on|off)] [--kelvin <kelvin>] [--name <color>] [--brightness <brightness>] [--duration <sec>] [--infrared] [--fast]",
Short: "Set the white level",
})
RegisterCommand("toggle", Command{
Func: ToggleCmd,
Flags: func() *flag.FlagSet {
fs := flag.NewFlagSet("toggle", flag.ExitOnError)
duration := fs.Float64("duration", defaultDuration, "Set the duration")
fs.Float64Var(duration, "d", defaultDuration, "Set the duration")
selector := fs.String("selector", defaultSelector, "Set the selector")
fs.StringVar(selector, "s", defaultSelector, "Set the selector")
return fs
}(),
Use: "[--selector <selector>] [--duration <sec>]",
Short: "Toggle the power on/off",
})
}
const lumercFile string = ".lumerc"
func Main(args []string) (int, error) {
var config Config
var err error
if len(args) == 1 {
args = append(args, "help")
}
configPath := getConfigPath()
if configPath == "" {
err = errors.New("fatal: ~/.lumerc was not found")
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return ExitFailure, err
}
if _, err := toml.DecodeFile(configPath, &config); err != nil {
err = fmt.Errorf("fatal: failed to parse %s; %w", configPath, err)
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return ExitFailure, err
}
envAccessToken := os.Getenv("LIFX_ACCESS_TOKEN")
if envAccessToken != "" {
config.AccessToken = envAccessToken
}
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if err = config.Validate(); err != nil {
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return ExitFailure, fmt.Errorf("fatal: %s", err)
}
flag.Parse()
command := args[1]
c := lifx.NewClient(
config.AccessToken,
lifx.WithUserAgent(userAgent),
)
cmdArgs := CmdArgs{
Client: c,
Config: config,
}
cmd, ok := GetCommand(command)
if !ok {
err = fmt.Errorf("lume: '%s' is not lume command. See 'lume help'", command)
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return ExitFailure, err
}
fs := cmd.Flags
fs.Parse(args[2:])
cmdArgs.Flags = Flags{FlagSet: fs}
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cmdArgs.Name = command
exitCode, err := cmd.Func(cmdArgs)
if err != nil {
err = fmt.Errorf("fatal: %s", err)
}
return exitCode, err
}
func getConfigPath() string {
var tryPath, configPath string
// ~/.lumerc
homeDir, err := os.UserHomeDir()
if err == nil {
tryPath = path.Join(homeDir, lumercFile)
if _, err := os.Stat(tryPath); !os.IsNotExist(err) {
configPath = tryPath
}
}
// ./.lumerc
cwd, err := os.Getwd()
if err == nil {
tryPath = path.Join(cwd, lumercFile)
if _, err := os.Stat(tryPath); !os.IsNotExist(err) {
configPath = tryPath
}
}
return configPath
}