2020-02-29 21:56:03 +00:00
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package lifx
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import (
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"bytes"
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//"crypto/tls"
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"encoding/json"
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"fmt"
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)
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2020-02-29 22:01:46 +00:00
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const (
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OK Status = "ok"
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TimedOut Status = "timed_out"
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Offline Status = "offline"
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)
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2020-02-29 21:56:03 +00:00
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type (
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2020-02-29 21:58:20 +00:00
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Status string
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2020-02-29 21:56:03 +00:00
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State struct {
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Power string `json:"power,omitempty"`
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Color Color `json:"color,omitempty"`
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Brightness float64 `json:"brightness,omitempty"`
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Duration float64 `json:"duration,omitempty"`
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Infrared float64 `json:"infrared,omitempty"`
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Fast bool `json:"fast,omitempty"`
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}
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StateWithSelector struct {
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State
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Selector string `json:"selector"`
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}
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States struct {
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States []StateWithSelector `json:"states",omitempty`
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Defaults State `json:"defaults",omitempty`
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}
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Toggle struct {
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Duration float64 `json:"duration,omitempty"`
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}
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)
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2020-02-29 22:01:46 +00:00
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func (s Status) Success() bool {
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return s == OK
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}
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2020-02-29 21:56:03 +00:00
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func (c *Client) SetState(selector string, state State) ([]Result, error) {
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j, err := json.Marshal(state)
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if err != nil {
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return nil, err
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}
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fmt.Println(string(j))
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res, err := c.Request("PUT", EndpointState(selector), bytes.NewBuffer(j))
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if err != nil {
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return nil, err
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}
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return res, nil
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}
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func (c *Client) FastSetState(selector string, state State) ([]Result, error) {
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state.Fast = true
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return c.SetState(selector, state)
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}
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func (c *Client) SetStates(states States) ([]Result, error) {
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j, err := json.Marshal(states)
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if err != nil {
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return nil, err
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}
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res, err := c.Request("PUT", EndpointStates(), bytes.NewBuffer(j))
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if err != nil {
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return nil, err
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}
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return res, nil
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}
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func (c *Client) Toggle(selector string, duration float64) ([]Result, error) {
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j, err := json.Marshal(&Toggle{Duration: duration})
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if err != nil {
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return nil, err
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}
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res, err := c.Request("POST", EndpointToggle(selector), bytes.NewBuffer(j))
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if err != nil {
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return nil, err
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}
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return res, nil
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}
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func (c *Client) PowerOff(selector string) ([]Result, error) {
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return c.SetState(selector, State{Power: "off"})
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}
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func (c *Client) FastPowerOff(selector string) {
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c.SetState(selector, State{Power: "off", Fast: true})
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}
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func (c *Client) PowerOn(selector string) ([]Result, error) {
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return c.SetState(selector, State{Power: "on"})
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}
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func (c *Client) FastPowerOn(selector string) {
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c.SetState(selector, State{Power: "on", Fast: true})
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}
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