Move Windows console hack into constrained file to fix Linux build
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c838c28e49
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19
cmd/lume/init_windows.go
Normal file
19
cmd/lume/init_windows.go
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@ -0,0 +1,19 @@
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// +build windows
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// https://stackoverflow.com/a/52579002
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package main
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import (
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"os"
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"golang.org/x/sys/windows"
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)
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func init() {
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stdout := windows.Handle(os.Stdout.Fd())
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var originalMode uint32
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windows.GetConsoleMode(stdout, &originalMode)
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windows.SetConsoleMode(stdout, originalMode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING)
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}
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@ -9,20 +9,11 @@ import (
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lifx "git.kill0.net/chill9/lume"
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lifx "git.kill0.net/chill9/lume"
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lumecmd "git.kill0.net/chill9/lume/cmd"
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lumecmd "git.kill0.net/chill9/lume/cmd"
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"github.com/BurntSushi/toml"
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"github.com/BurntSushi/toml"
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"golang.org/x/sys/windows"
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)
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)
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const lumercFile = ".lumerc"
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const lumercFile = ".lumerc"
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func main() {
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func main() {
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var originalMode uint32
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stdout := windows.Handle(os.Stdout.Fd())
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windows.GetConsoleMode(stdout, &originalMode)
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windows.SetConsoleMode(stdout, originalMode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING)
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defer windows.SetConsoleMode(stdout, originalMode)
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var config lumecmd.Config
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var config lumecmd.Config
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config = loadConfig()
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config = loadConfig()
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