refactor client class again

This commit is contained in:
2020-03-06 20:55:31 -06:00
parent c3b8d84968
commit 40a7a9d741
4 changed files with 125 additions and 91 deletions

View File

@ -1,10 +1,8 @@
package lifx
import (
"bytes"
//"crypto/tls"
"encoding/json"
"log"
"net/http"
)
@ -45,30 +43,16 @@ func (s Status) Success() bool {
return s == OK
}
func (c *Client) SetState(selector string, state State) ([]Result, error) {
func (c *Client) SetState(selector string, state State) (*Response, error) {
var (
err error
s *Response
j []byte
req *http.Request
resp *http.Response
)
if j, err = json.Marshal(state); err != nil {
log.Println(err)
if resp, err = c.setStateRequest(selector, state); err != nil {
return nil, err
}
if req, err = c.NewRequest("PUT", EndpointState(selector), bytes.NewBuffer(j)); err != nil {
log.Println(err)
return nil, err
}
if resp, err = c.Client.Do(req); err != nil {
log.Println(err)
return nil, err
}
defer resp.Body.Close()
if state.Fast && resp.StatusCode == http.StatusAccepted {
@ -76,60 +60,56 @@ func (c *Client) SetState(selector string, state State) ([]Result, error) {
}
if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
log.Println(err)
return nil, err
}
return s.Results, nil
return s, nil
}
func (c *Client) FastSetState(selector string, state State) ([]Result, error) {
func (c *Client) FastSetState(selector string, state State) (*Response, error) {
state.Fast = true
return c.SetState(selector, state)
}
func (c *Client) SetStates(states States) ([]Result, error) {
j, err := json.Marshal(states)
if err != nil {
func (c *Client) SetStates(selector string, states States) (*Response, error) {
var (
err error
s *Response
resp *http.Response
)
if resp, err = c.setStatesRequest(selector, states); err != nil {
return nil, err
}
defer resp.Body.Close()
if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
return nil, err
}
resp, err := c.Request("PUT", EndpointStates(), bytes.NewBuffer(j))
if err != nil {
return nil, err
}
s := &Response{}
err = c.UnmarshalResponse(resp, s)
if err != nil {
return nil, err
}
return s.Results, nil
return s, nil
}
func (c *Client) Toggle(selector string, duration float64) ([]Result, error) {
j, err := json.Marshal(&Toggle{Duration: duration})
if err != nil {
log.Println(err)
func (c *Client) Toggle(selector string, duration float64) (*Response, error) {
var (
err error
s *Response
resp *http.Response
)
if resp, err = c.toggleRequest(selector, duration); err != nil {
return nil, err
}
defer resp.Body.Close()
if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
return nil, err
}
resp, err := c.Request("POST", EndpointToggle(selector), bytes.NewBuffer(j))
if err != nil {
return nil, err
}
s := &Response{}
err = c.UnmarshalResponse(resp, s)
if err != nil {
return nil, err
}
return s.Results, nil
return s, nil
}
func (c *Client) PowerOff(selector string) ([]Result, error) {
func (c *Client) PowerOff(selector string) (*Response, error) {
return c.SetState(selector, State{Power: "off"})
}
@ -137,7 +117,7 @@ func (c *Client) FastPowerOff(selector string) {
c.SetState(selector, State{Power: "off", Fast: true})
}
func (c *Client) PowerOn(selector string) ([]Result, error) {
func (c *Client) PowerOn(selector string) (*Response, error) {
return c.SetState(selector, State{Power: "on"})
}