refactor client class again
This commit is contained in:
88
lights.go
88
lights.go
@ -1,10 +1,8 @@
|
||||
package lifx
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
//"crypto/tls"
|
||||
"encoding/json"
|
||||
"log"
|
||||
"net/http"
|
||||
)
|
||||
|
||||
@ -45,30 +43,16 @@ func (s Status) Success() bool {
|
||||
return s == OK
|
||||
}
|
||||
|
||||
func (c *Client) SetState(selector string, state State) ([]Result, error) {
|
||||
func (c *Client) SetState(selector string, state State) (*Response, error) {
|
||||
var (
|
||||
err error
|
||||
s *Response
|
||||
j []byte
|
||||
req *http.Request
|
||||
resp *http.Response
|
||||
)
|
||||
|
||||
if j, err = json.Marshal(state); err != nil {
|
||||
log.Println(err)
|
||||
if resp, err = c.setStateRequest(selector, state); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
if req, err = c.NewRequest("PUT", EndpointState(selector), bytes.NewBuffer(j)); err != nil {
|
||||
log.Println(err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
if resp, err = c.Client.Do(req); err != nil {
|
||||
log.Println(err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
defer resp.Body.Close()
|
||||
|
||||
if state.Fast && resp.StatusCode == http.StatusAccepted {
|
||||
@ -76,60 +60,56 @@ func (c *Client) SetState(selector string, state State) ([]Result, error) {
|
||||
}
|
||||
|
||||
if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
|
||||
log.Println(err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return s.Results, nil
|
||||
return s, nil
|
||||
}
|
||||
|
||||
func (c *Client) FastSetState(selector string, state State) ([]Result, error) {
|
||||
func (c *Client) FastSetState(selector string, state State) (*Response, error) {
|
||||
state.Fast = true
|
||||
return c.SetState(selector, state)
|
||||
}
|
||||
|
||||
func (c *Client) SetStates(states States) ([]Result, error) {
|
||||
j, err := json.Marshal(states)
|
||||
if err != nil {
|
||||
func (c *Client) SetStates(selector string, states States) (*Response, error) {
|
||||
var (
|
||||
err error
|
||||
s *Response
|
||||
resp *http.Response
|
||||
)
|
||||
|
||||
if resp, err = c.setStatesRequest(selector, states); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
resp, err := c.Request("PUT", EndpointStates(), bytes.NewBuffer(j))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
s := &Response{}
|
||||
err = c.UnmarshalResponse(resp, s)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return s.Results, nil
|
||||
return s, nil
|
||||
}
|
||||
|
||||
func (c *Client) Toggle(selector string, duration float64) ([]Result, error) {
|
||||
j, err := json.Marshal(&Toggle{Duration: duration})
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
func (c *Client) Toggle(selector string, duration float64) (*Response, error) {
|
||||
var (
|
||||
err error
|
||||
s *Response
|
||||
resp *http.Response
|
||||
)
|
||||
|
||||
if resp, err = c.toggleRequest(selector, duration); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
|
||||
if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
resp, err := c.Request("POST", EndpointToggle(selector), bytes.NewBuffer(j))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
s := &Response{}
|
||||
err = c.UnmarshalResponse(resp, s)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return s.Results, nil
|
||||
return s, nil
|
||||
}
|
||||
|
||||
func (c *Client) PowerOff(selector string) ([]Result, error) {
|
||||
func (c *Client) PowerOff(selector string) (*Response, error) {
|
||||
return c.SetState(selector, State{Power: "off"})
|
||||
}
|
||||
|
||||
@ -137,7 +117,7 @@ func (c *Client) FastPowerOff(selector string) {
|
||||
c.SetState(selector, State{Power: "off", Fast: true})
|
||||
}
|
||||
|
||||
func (c *Client) PowerOn(selector string) ([]Result, error) {
|
||||
func (c *Client) PowerOn(selector string) (*Response, error) {
|
||||
return c.SetState(selector, State{Power: "on"})
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user