refactor client class again
This commit is contained in:
parent
c3b8d84968
commit
40a7a9d741
103
client.go
103
client.go
@ -2,12 +2,13 @@ package lifx
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import (
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//"crypto/tls"
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"bytes"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"net/http"
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"net/url"
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)
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const UserAgent = "go-lifx"
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@ -75,44 +76,94 @@ func (c *Client) NewRequest(method, url string, body io.Reader) (req *http.Reque
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return
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}
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func (c *Client) Request(method, url string, body io.Reader) (*http.Response, error) {
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req, err := c.NewRequest(method, url, body)
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if err != nil {
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func (c *Client) setStateRequest(selector string, state State) (*http.Response, error) {
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var (
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err error
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j []byte
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req *http.Request
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resp *http.Response
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)
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if j, err = json.Marshal(state); err != nil {
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return nil, err
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}
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resp, err := c.Client.Do(req)
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if err != nil {
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if req, err = c.NewRequest("PUT", EndpointState(selector), bytes.NewBuffer(j)); err != nil {
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return nil, err
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}
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switch resp.StatusCode {
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case http.StatusOK:
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fallthrough
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case http.StatusAccepted:
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fallthrough
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case http.StatusMultiStatus:
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return resp, nil
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}
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err, ok := errorMap[resp.StatusCode]
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if ok {
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return resp, err
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if resp, err = c.Client.Do(req); err != nil {
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return nil, err
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}
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return resp, nil
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}
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func (c *Client) UnmarshalResponse(resp *http.Response, s interface{}) error {
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body, err := ioutil.ReadAll(resp.Body)
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if err != nil {
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return err
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func (c *Client) setStatesRequest(selector string, states States) (*http.Response, error) {
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var (
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err error
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j []byte
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req *http.Request
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resp *http.Response
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)
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if j, err = json.Marshal(states); err != nil {
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return nil, err
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}
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err = json.Unmarshal(body, &s)
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if err != nil {
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return err
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if req, err = c.NewRequest("PUT", EndpointStates(), bytes.NewBuffer(j)); err != nil {
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return nil, err
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}
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return nil
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if resp, err = c.Client.Do(req); err != nil {
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return nil, err
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}
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return resp, nil
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}
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func (c *Client) toggleRequest(selector string, duration float64) (*http.Response, error) {
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var (
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err error
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j []byte
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req *http.Request
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resp *http.Response
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)
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if j, err = json.Marshal(&Toggle{Duration: duration}); err != nil {
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return nil, err
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}
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if req, err = c.NewRequest("POST", EndpointToggle(selector), bytes.NewBuffer(j)); err != nil {
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return nil, err
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}
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if resp, err = c.Client.Do(req); err != nil {
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return nil, err
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}
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return resp, nil
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}
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func (c *Client) validateColor(color Color) (*http.Response, error) {
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var (
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err error
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req *http.Request
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resp *http.Response
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q url.Values
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)
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if req, err = c.NewRequest("GET", EndpointColor(), nil); err != nil {
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return nil, err
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}
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q = req.URL.Query()
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q.Set("string", color.ColorString())
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req.URL.RawQuery = q.Encode()
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if resp, err = c.Client.Do(req); err != nil {
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return nil, err
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}
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return resp, nil
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}
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17
color.go
17
color.go
@ -1,7 +1,9 @@
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package lifx
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"strings"
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)
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@ -88,14 +90,19 @@ func (c NamedColor) ColorString() string {
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}
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func (c *Client) ValidateColor(color Color) (Color, error) {
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resp, err := c.Request("GET", EndpointColor(color.ColorString()), nil)
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if err != nil {
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var (
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err error
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s *HSBKColor
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resp *http.Response
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)
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if resp, err = c.validateColor(color); err != nil {
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return nil, err
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}
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fmt.Println(resp)
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defer resp.Body.Close()
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s := &HSBKColor{}
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err = c.UnmarshalResponse(resp, s)
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if err != nil {
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if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
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return nil, err
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}
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@ -20,12 +20,8 @@ var (
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EndpointStates = func() string {
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return BuildURL(Endpoint, "/lights/states")
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}
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EndpointColor = func(color string) string {
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u, _ := url.Parse(BuildURL(Endpoint, "/color"))
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q := u.Query()
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q.Set("string", color)
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u.RawQuery = q.Encode()
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return u.String()
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EndpointColor = func() string {
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return BuildURL(Endpoint, "/color")
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}
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EndpointToggle = func(selector string) string {
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return BuildURL(Endpoint, fmt.Sprintf("/lights/%s/toggle", selector))
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88
lights.go
88
lights.go
@ -1,10 +1,8 @@
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package lifx
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import (
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"bytes"
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//"crypto/tls"
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"encoding/json"
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"log"
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"net/http"
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)
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@ -45,30 +43,16 @@ func (s Status) Success() bool {
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return s == OK
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}
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func (c *Client) SetState(selector string, state State) ([]Result, error) {
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func (c *Client) SetState(selector string, state State) (*Response, error) {
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var (
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err error
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s *Response
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j []byte
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req *http.Request
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resp *http.Response
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)
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if j, err = json.Marshal(state); err != nil {
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log.Println(err)
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if resp, err = c.setStateRequest(selector, state); err != nil {
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return nil, err
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}
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if req, err = c.NewRequest("PUT", EndpointState(selector), bytes.NewBuffer(j)); err != nil {
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log.Println(err)
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return nil, err
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}
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if resp, err = c.Client.Do(req); err != nil {
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log.Println(err)
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return nil, err
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}
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defer resp.Body.Close()
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if state.Fast && resp.StatusCode == http.StatusAccepted {
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@ -76,60 +60,56 @@ func (c *Client) SetState(selector string, state State) ([]Result, error) {
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}
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if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
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log.Println(err)
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return nil, err
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}
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return s.Results, nil
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return s, nil
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}
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func (c *Client) FastSetState(selector string, state State) ([]Result, error) {
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func (c *Client) FastSetState(selector string, state State) (*Response, error) {
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state.Fast = true
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return c.SetState(selector, state)
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}
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func (c *Client) SetStates(states States) ([]Result, error) {
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j, err := json.Marshal(states)
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if err != nil {
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func (c *Client) SetStates(selector string, states States) (*Response, error) {
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var (
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err error
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s *Response
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resp *http.Response
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)
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if resp, err = c.setStatesRequest(selector, states); err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
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return nil, err
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}
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resp, err := c.Request("PUT", EndpointStates(), bytes.NewBuffer(j))
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if err != nil {
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return nil, err
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}
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s := &Response{}
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err = c.UnmarshalResponse(resp, s)
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if err != nil {
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return nil, err
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}
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return s.Results, nil
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return s, nil
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}
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func (c *Client) Toggle(selector string, duration float64) ([]Result, error) {
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j, err := json.Marshal(&Toggle{Duration: duration})
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if err != nil {
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log.Println(err)
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func (c *Client) Toggle(selector string, duration float64) (*Response, error) {
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var (
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err error
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s *Response
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resp *http.Response
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)
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if resp, err = c.toggleRequest(selector, duration); err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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if err = json.NewDecoder(resp.Body).Decode(&s); err != nil {
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return nil, err
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}
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resp, err := c.Request("POST", EndpointToggle(selector), bytes.NewBuffer(j))
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if err != nil {
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return nil, err
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}
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s := &Response{}
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err = c.UnmarshalResponse(resp, s)
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if err != nil {
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return nil, err
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}
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return s.Results, nil
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return s, nil
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}
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func (c *Client) PowerOff(selector string) ([]Result, error) {
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func (c *Client) PowerOff(selector string) (*Response, error) {
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return c.SetState(selector, State{Power: "off"})
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}
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@ -137,7 +117,7 @@ func (c *Client) FastPowerOff(selector string) {
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c.SetState(selector, State{Power: "off", Fast: true})
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}
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func (c *Client) PowerOn(selector string) ([]Result, error) {
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func (c *Client) PowerOn(selector string) (*Response, error) {
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return c.SetState(selector, State{Power: "on"})
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}
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