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04684b0ad6
...
77c320d2a8
@ -35,11 +35,6 @@ func (f Flags) Float64(name string) float64 {
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return val
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}
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func (f Flags) Int16(name string) int16 {
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val, _ := strconv.ParseInt(f.String(name), 10, 16)
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return int16(val)
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}
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func (f Flags) Bool(name string) bool {
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val, _ := strconv.ParseBool(f.String(name))
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return val
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106
cmd/setwhite.go
106
cmd/setwhite.go
@ -1,106 +0,0 @@
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package lumecmd
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import (
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"flag"
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"fmt"
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"git.kill0.net/chill9/go-lifx"
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)
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func init() {
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var cmdName string = "set-white"
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fs := flag.NewFlagSet(cmdName, flag.ExitOnError)
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selector := fs.String("selector", "all", "the selector")
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fs.StringVar(selector, "s", "all", "the selector")
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power := fs.String("power", "", "power state")
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fs.StringVar(power, "p", "", "power state")
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kelvin := fs.String("kelvin", "", "kelvin level")
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fs.StringVar(kelvin, "k", "", "kelvin level")
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name := fs.String("name", "", "named white level")
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fs.StringVar(name, "n", "", "named white level")
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brightness := fs.String("brightness", "", "brightness state")
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fs.StringVar(brightness, "b", "", "brightness state")
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duration := fs.Float64("duration", 1.0, "duration state")
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fs.Float64Var(duration, "d", 1.0, "duration state")
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infrared := fs.String("infrared", "", "infrared state")
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fs.StringVar(infrared, "i", "", "infrared state")
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fast := fs.Bool("fast", false, "fast state")
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fs.BoolVar(fast, "f", false, "fast state")
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RegisterCommand(cmdName, Command{
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Func: SetWhiteCmd,
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Flags: fs,
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})
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}
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func SetWhiteCmd(args CmdArgs) int {
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c := args.Client
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state := lifx.State{}
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selector := args.Flags.String("selector")
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power := args.Flags.String("power")
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if power != "" {
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state.Power = power
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}
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kelvinFlag := args.Flags.String("kelvin")
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if kelvinFlag != "" {
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kelvin := args.Flags.Int16("kelvin")
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color, err := lifx.NewWhite(kelvin)
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if err != nil {
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fmt.Printf("fatal: %s\n", err)
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return 1
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}
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state.Color = color
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}
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name := args.Flags.String("name")
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if name != "" {
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name := args.Flags.String("name")
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color, err := lifx.NewWhiteString(name)
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if err != nil {
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fmt.Printf("fatal: %s\n", err)
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return 1
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}
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state.Color = color
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}
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brightnessFlag := args.Flags.String("brightness")
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if brightnessFlag != "" {
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brightness := args.Flags.Float64("brightness")
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state.Brightness = brightness
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}
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duration := args.Flags.Float64("duration")
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state.Duration = duration
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infraredFlag := args.Flags.String("infrared")
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if infraredFlag != "" {
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infrared := args.Flags.Float64("infrared")
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state.Infrared = infrared
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}
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fast := args.Flags.Bool("fast")
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state.Fast = fast
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r, err := c.SetState(selector, state)
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if err != nil {
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fmt.Printf("fatal: %s\n", err)
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return 1
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}
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if !fast {
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PrintResults(r.Results)
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}
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return 0
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}
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