package lumecmd import ( "flag" lifx "git.kill0.net/chill9/lume" ) func init() { var cmdName string = "set-state" fs := flag.NewFlagSet(cmdName, flag.ExitOnError) selector := fs.String("selector", defaultSelector, "Set the selector") fs.StringVar(selector, "s", defaultSelector, "Set the selector") power := fs.String("power", defaultPower, "power state") fs.StringVar(power, "p", defaultPower, "power state") color := fs.String("color", defaultColor, "color state") fs.StringVar(color, "c", defaultColor, "color state") brightness := fs.String("brightness", defaultBrightness, "brightness state") fs.StringVar(brightness, "b", defaultBrightness, "brightness state") duration := fs.Float64("duration", defaultDuration, "duration state") fs.Float64Var(duration, "d", defaultDuration, "duration state") infrared := fs.String("infrared", defaultInfrared, "infrared state") fs.StringVar(infrared, "i", defaultInfrared, "infrared state") fast := fs.Bool("fast", defaultFast, "fast state") fs.BoolVar(fast, "f", defaultFast, "fast state") RegisterCommand(cmdName, Command{ Func: SetStateCmd, Flags: fs, Use: "[--selector ] [--power (on|off)] [--color ] [--brightness ] [--duration ] [--infrared ] [--fast]", Short: "Set various state attributes", }) } func SetStateCmd(args CmdArgs) (int, error) { c := args.Client state := lifx.State{} selector := args.Flags.String("selector") power := args.Flags.String("power") if power != "" { state.Power = power } color := args.Flags.String("color") if color != "" { state.Color = lifx.NamedColor(color) } brightnessFlag := args.Flags.String("brightness") if brightnessFlag != "" { brightness := args.Flags.Float64("brightness") state.Brightness = brightness } duration := args.Flags.Float64("duration") state.Duration = duration infraredFlag := args.Flags.String("infrared") if infraredFlag != "" { infrared := args.Flags.Float64("infrared") state.Infrared = infrared } fast := args.Flags.Bool("fast") state.Fast = fast r, err := c.SetState(selector, state) if err != nil { return ExitFailure, err } if !fast { PrintResults(r.Results) } return ExitSuccess, nil }