package lumecmd import ( "errors" "flag" "fmt" "os" "path" lifx "git.kill0.net/chill9/lume" "github.com/BurntSushi/toml" ) func init() { RegisterCommand("help", Command{ Func: HelpCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("help", flag.ExitOnError) return fs }(), Use: "", Short: "Show help for a command", }) RegisterCommand("ls", Command{ Func: LsCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("ls", flag.ExitOnError) selector := fs.String("selector", defaultSelector, "Set the selector") fs.StringVar(selector, "s", defaultSelector, "Set the selector") return fs }(), Use: "[--selector=]", Short: "List the lights", }) RegisterCommand("poweroff", Command{ Func: PoweroffCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("poweroff", flag.ExitOnError) duration := fs.Float64("duration", defaultDuration, "Set the duration") fs.Float64Var(duration, "d", defaultDuration, "Set the duration") selector := fs.String("selector", defaultSelector, "Set the selector") fs.StringVar(selector, "s", defaultSelector, "Set the selector") return fs }(), Use: "[--selector ] [--duration ]", Short: "Power on", }) RegisterCommand("poweron", Command{ Func: PoweronCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("poweron", flag.ExitOnError) duration := fs.Float64("duration", defaultDuration, "Set the duration") fs.Float64Var(duration, "d", defaultDuration, "Set the duration") selector := fs.String("selector", defaultSelector, "Set the selector") fs.StringVar(selector, "s", defaultSelector, "Set the selector") return fs }(), Use: "[--selector ] [--duration ]", Short: "Power on", }) RegisterCommand("set-color", Command{ Func: SetColorCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("set-color", flag.ExitOnError) selector := fs.String("selector", "all", "the selector") fs.StringVar(selector, "s", "all", "the selector") power := fs.String("power", defaultPower, "power state") fs.StringVar(power, "p", defaultPower, "power state") hue := fs.String("hue", defaultHue, "hue level") fs.StringVar(hue, "H", defaultHue, "hue level") saturation := fs.String("saturation", defaultSaturation, "saturation level") fs.StringVar(saturation, "S", defaultSaturation, "saturation level") rgb := fs.String("rgb", defaultRGB, "RGB value") fs.StringVar(rgb, "r", defaultRGB, "RGB value") name := fs.String("name", defaultName, "named color") fs.StringVar(name, "n", defaultName, "named color") brightness := fs.String("brightness", defaultBrightness, "brightness state") fs.StringVar(brightness, "b", defaultBrightness, "brightness state") duration := fs.Float64("duration", defaultDuration, "duration state") fs.Float64Var(duration, "d", defaultDuration, "duration state") fast := fs.Bool("fast", defaultFast, "fast state") fs.BoolVar(fast, "f", defaultFast, "fast state") return fs }(), Use: "[--selector ] [--power (on|off)] [--hue ] [--saturation ] [--rgb ] [--name ] [--brightness ] [--duration ] [--fast]", Short: "Set the color", }) RegisterCommand("set-state", Command{ Func: SetStateCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("set-state", flag.ExitOnError) selector := fs.String("selector", defaultSelector, "Set the selector") fs.StringVar(selector, "s", defaultSelector, "Set the selector") power := fs.String("power", defaultPower, "power state") fs.StringVar(power, "p", defaultPower, "power state") color := fs.String("color", defaultColor, "color state") fs.StringVar(color, "c", defaultColor, "color state") brightness := fs.String("brightness", defaultBrightness, "brightness state") fs.StringVar(brightness, "b", defaultBrightness, "brightness state") duration := fs.Float64("duration", defaultDuration, "duration state") fs.Float64Var(duration, "d", defaultDuration, "duration state") infrared := fs.String("infrared", defaultInfrared, "infrared state") fs.StringVar(infrared, "i", defaultInfrared, "infrared state") fast := fs.Bool("fast", defaultFast, "fast state") fs.BoolVar(fast, "f", defaultFast, "fast state") return fs }(), Use: "[--selector ] [--power (on|off)] [--color ] [--brightness ] [--duration ] [--infrared ] [--fast]", Short: "Set various state attributes", }) RegisterCommand("set-white", Command{ Func: SetWhiteCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("set-white", flag.ExitOnError) selector := fs.String("selector", "all", "the selector") fs.StringVar(selector, "s", "all", "the selector") power := fs.String("power", defaultPower, "power state") fs.StringVar(power, "p", defaultPower, "power state") kelvin := fs.String("kelvin", defaultWhiteKelvin, "kelvin level") fs.StringVar(kelvin, "k", defaultWhiteKelvin, "kelvin level") name := fs.String("name", defaultWhiteName, "named white level") fs.StringVar(name, "n", defaultWhiteName, "named white level") brightness := fs.String("brightness", defaultBrightness, "brightness state") fs.StringVar(brightness, "b", defaultBrightness, "brightness state") duration := fs.Float64("duration", defaultDuration, "duration state") fs.Float64Var(duration, "d", defaultDuration, "duration state") infrared := fs.String("infrared", defaultInfrared, "infrared state") fs.StringVar(infrared, "i", defaultInfrared, "infrared state") fast := fs.Bool("fast", defaultFast, "fast state") fs.BoolVar(fast, "f", defaultFast, "fast state") return fs }(), Use: "[--selector ] [--power (on|off)] [--kelvin ] [--name ] [--brightness ] [--duration ] [--infrared] [--fast]", Short: "Set the white level", }) RegisterCommand("toggle", Command{ Func: ToggleCmd, Flags: func() *flag.FlagSet { fs := flag.NewFlagSet("toggle", flag.ExitOnError) duration := fs.Float64("duration", defaultDuration, "Set the duration") fs.Float64Var(duration, "d", defaultDuration, "Set the duration") selector := fs.String("selector", defaultSelector, "Set the selector") fs.StringVar(selector, "s", defaultSelector, "Set the selector") return fs }(), Use: "[--selector ] [--duration ]", Short: "Toggle the power on/off", }) } const lumercFile string = ".lumerc" func Main(args []string) (int, error) { var config Config var err error if len(args) == 1 { args = append(args, "help") } configPath := getConfigPath() if configPath == "" { err = errors.New("fatal: ~/.lumerc was not found") return ExitFailure, err } if _, err := toml.DecodeFile(configPath, &config); err != nil { err = fmt.Errorf("fatal: failed to parse %s; %w", configPath, err) return ExitFailure, err } envAccessToken := os.Getenv("LIFX_ACCESS_TOKEN") if envAccessToken != "" { config.AccessToken = envAccessToken } if err = config.Validate(); err != nil { return ExitFailure, fmt.Errorf("fatal: %s", err) } flag.Parse() command := args[1] c := lifx.NewClient(config.AccessToken) cmdArgs := CmdArgs{ Client: c, Config: config, } cmd, ok := GetCommand(command) if !ok { err = fmt.Errorf("lume: '%s' is not lume command. See 'lume help'", command) return ExitFailure, err } fs := cmd.Flags fs.Parse(args[2:]) cmdArgs.Flags = Flags{FlagSet: fs} cmdArgs.Name = command exitCode, err := cmd.Func(cmdArgs) if err != nil { err = fmt.Errorf("fatal: %s", err) } return exitCode, err } func getConfigPath() string { var tryPath, configPath string // ~/.lumerc homeDir, err := os.UserHomeDir() if err == nil { tryPath = path.Join(homeDir, lumercFile) if _, err := os.Stat(tryPath); !os.IsNotExist(err) { configPath = tryPath } } // ./.lumerc cwd, err := os.Getwd() if err == nil { tryPath = path.Join(cwd, lumercFile) if _, err := os.Stat(tryPath); !os.IsNotExist(err) { configPath = tryPath } } return configPath }