272 lines
8.0 KiB
Go
272 lines
8.0 KiB
Go
package lumecmd
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import (
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"errors"
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"flag"
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"fmt"
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"os"
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"path"
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lifx "git.kill0.net/chill9/lume"
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"github.com/BurntSushi/toml"
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)
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func init() {
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RegisterCommand("help", Command{
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Func: HelpCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("help", flag.ExitOnError)
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return fs
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}(),
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Use: "<command>",
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Short: "Show help for a command",
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})
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RegisterCommand("ls", Command{
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Func: LsCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("ls", flag.ExitOnError)
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selector := fs.String("selector", defaultSelector, "Set the selector")
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fs.StringVar(selector, "s", defaultSelector, "Set the selector")
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return fs
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}(),
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Use: "[--selector=<selector>]",
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Short: "List the lights",
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})
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RegisterCommand("poweroff", Command{
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Func: PoweroffCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("poweroff", flag.ExitOnError)
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duration := fs.Float64("duration", defaultDuration, "Set the duration")
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fs.Float64Var(duration, "d", defaultDuration, "Set the duration")
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selector := fs.String("selector", defaultSelector, "Set the selector")
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fs.StringVar(selector, "s", defaultSelector, "Set the selector")
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return fs
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}(),
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Use: "[--selector <selector>] [--duration <sec>]",
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Short: "Power on",
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})
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RegisterCommand("poweron", Command{
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Func: PoweronCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("poweron", flag.ExitOnError)
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duration := fs.Float64("duration", defaultDuration, "Set the duration")
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fs.Float64Var(duration, "d", defaultDuration, "Set the duration")
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selector := fs.String("selector", defaultSelector, "Set the selector")
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fs.StringVar(selector, "s", defaultSelector, "Set the selector")
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return fs
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}(),
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Use: "[--selector <selector>] [--duration <sec>]",
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Short: "Power on",
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})
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RegisterCommand("set-color", Command{
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Func: SetColorCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("set-color", flag.ExitOnError)
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selector := fs.String("selector", "all", "the selector")
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fs.StringVar(selector, "s", "all", "the selector")
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power := fs.String("power", defaultPower, "power state")
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fs.StringVar(power, "p", defaultPower, "power state")
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hue := fs.String("hue", defaultHue, "hue level")
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fs.StringVar(hue, "H", defaultHue, "hue level")
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saturation := fs.String("saturation", defaultSaturation, "saturation level")
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fs.StringVar(saturation, "S", defaultSaturation, "saturation level")
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rgb := fs.String("rgb", defaultRGB, "RGB value")
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fs.StringVar(rgb, "r", defaultRGB, "RGB value")
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name := fs.String("name", defaultName, "named color")
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fs.StringVar(name, "n", defaultName, "named color")
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brightness := fs.String("brightness", defaultBrightness, "brightness state")
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fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
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duration := fs.Float64("duration", defaultDuration, "duration state")
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fs.Float64Var(duration, "d", defaultDuration, "duration state")
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fast := fs.Bool("fast", defaultFast, "fast state")
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fs.BoolVar(fast, "f", defaultFast, "fast state")
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return fs
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}(),
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Use: "[--selector <selector>] [--power (on|off)] [--hue <hue>] [--saturation <saturation>] [--rgb <rbg>] [--name <color>] [--brightness <brightness>] [--duration <sec>] [--fast]",
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Short: "Set the color",
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})
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RegisterCommand("set-state", Command{
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Func: SetStateCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("set-state", flag.ExitOnError)
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selector := fs.String("selector", defaultSelector, "Set the selector")
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fs.StringVar(selector, "s", defaultSelector, "Set the selector")
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power := fs.String("power", defaultPower, "power state")
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fs.StringVar(power, "p", defaultPower, "power state")
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color := fs.String("color", defaultColor, "color state")
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fs.StringVar(color, "c", defaultColor, "color state")
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brightness := fs.String("brightness", defaultBrightness, "brightness state")
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fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
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duration := fs.Float64("duration", defaultDuration, "duration state")
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fs.Float64Var(duration, "d", defaultDuration, "duration state")
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infrared := fs.String("infrared", defaultInfrared, "infrared state")
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fs.StringVar(infrared, "i", defaultInfrared, "infrared state")
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fast := fs.Bool("fast", defaultFast, "fast state")
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fs.BoolVar(fast, "f", defaultFast, "fast state")
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return fs
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}(),
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Use: "[--selector <selector>] [--power (on|off)] [--color <color>] [--brightness <brightness>] [--duration <sec>] [--infrared <infrared>] [--fast]",
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Short: "Set various state attributes",
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})
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RegisterCommand("set-white", Command{
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Func: SetWhiteCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("set-white", flag.ExitOnError)
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selector := fs.String("selector", "all", "the selector")
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fs.StringVar(selector, "s", "all", "the selector")
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power := fs.String("power", defaultPower, "power state")
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fs.StringVar(power, "p", defaultPower, "power state")
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kelvin := fs.String("kelvin", defaultWhiteKelvin, "kelvin level")
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fs.StringVar(kelvin, "k", defaultWhiteKelvin, "kelvin level")
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name := fs.String("name", defaultWhiteName, "named white level")
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fs.StringVar(name, "n", defaultWhiteName, "named white level")
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brightness := fs.String("brightness", defaultBrightness, "brightness state")
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fs.StringVar(brightness, "b", defaultBrightness, "brightness state")
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duration := fs.Float64("duration", defaultDuration, "duration state")
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fs.Float64Var(duration, "d", defaultDuration, "duration state")
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infrared := fs.String("infrared", defaultInfrared, "infrared state")
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fs.StringVar(infrared, "i", defaultInfrared, "infrared state")
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fast := fs.Bool("fast", defaultFast, "fast state")
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fs.BoolVar(fast, "f", defaultFast, "fast state")
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return fs
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}(),
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Use: "[--selector <selector>] [--power (on|off)] [--kelvin <kelvin>] [--name <color>] [--brightness <brightness>] [--duration <sec>] [--infrared] [--fast]",
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Short: "Set the white level",
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})
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RegisterCommand("toggle", Command{
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Func: ToggleCmd,
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Flags: func() *flag.FlagSet {
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fs := flag.NewFlagSet("toggle", flag.ExitOnError)
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duration := fs.Float64("duration", defaultDuration, "Set the duration")
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fs.Float64Var(duration, "d", defaultDuration, "Set the duration")
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selector := fs.String("selector", defaultSelector, "Set the selector")
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fs.StringVar(selector, "s", defaultSelector, "Set the selector")
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return fs
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}(),
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Use: "[--selector <selector>] [--duration <sec>]",
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Short: "Toggle the power on/off",
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})
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}
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const lumercFile string = ".lumerc"
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func Main(args []string) (int, error) {
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var config Config
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var err error
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if len(args) == 1 {
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args = append(args, "help")
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}
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configPath := getConfigPath()
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if configPath == "" {
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err = errors.New("fatal: ~/.lumerc was not found")
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return ExitFailure, err
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}
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if _, err := toml.DecodeFile(configPath, &config); err != nil {
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err = fmt.Errorf("fatal: failed to parse %s; %w", configPath, err)
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return ExitFailure, err
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}
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envAccessToken := os.Getenv("LIFX_ACCESS_TOKEN")
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if envAccessToken != "" {
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config.AccessToken = envAccessToken
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}
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if err = config.Validate(); err != nil {
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return ExitFailure, fmt.Errorf("fatal: %s", err)
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}
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flag.Parse()
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command := args[1]
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c := lifx.NewClient(config.AccessToken)
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cmdArgs := CmdArgs{
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Client: c,
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Config: config,
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}
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cmd, ok := GetCommand(command)
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if !ok {
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err = fmt.Errorf("lume: '%s' is not lume command. See 'lume help'", command)
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return ExitFailure, err
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}
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fs := cmd.Flags
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fs.Parse(args[2:])
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cmdArgs.Flags = Flags{FlagSet: fs}
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cmdArgs.Name = command
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exitCode, err := cmd.Func(cmdArgs)
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if err != nil {
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err = fmt.Errorf("fatal: %s", err)
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}
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return exitCode, err
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}
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func getConfigPath() string {
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var tryPath, configPath string
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// ~/.lumerc
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homeDir, err := os.UserHomeDir()
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if err == nil {
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tryPath = path.Join(homeDir, lumercFile)
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if _, err := os.Stat(tryPath); !os.IsNotExist(err) {
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configPath = tryPath
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}
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}
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// ./.lumerc
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cwd, err := os.Getwd()
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if err == nil {
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tryPath = path.Join(cwd, lumercFile)
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if _, err := os.Stat(tryPath); !os.IsNotExist(err) {
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configPath = tryPath
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}
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}
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return configPath
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}
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